In the world of gaming, upstart and independent developers experience challenging years, but with enough patience and perseverance, they can bounce back the following year.
According to a Polygon report, video game crowdfunding increased sharply in 2017, bouncing back from a lackluster output the year before. Data covered the pledged money on crowdfunding platform, Kickstarter.
According to Luke Crane, head of games at Kickstarter, the division saw a huge 29 percent increase on a year-over-year basis. "Games on @Kickstarter in 2017: $172M pledged ($163M raised); 7033 launched projects (2997 successfully funded projects); 767K backers (726K backers to successful projects). Good job y'all. A huge year for the community," posted Crane on Twitter.
Moreover, he also noted that 2017 also marked the most number of game projects that were funded in the Kickstarter history. The 2017 numbers signified a strong comeback and bounceback for Kickstarter, which suffered a 5.8 percent dip in backer revenue as a whole in 2016. The video games department suffered the worst with a 60 percent decline in 2016, the Polygon report added.
Videogames, however, are not the only hot items that are usually subjects for crowdfunding. Back in April of 2017, Gamespot reported that a crowdfunded documentary featuring legendary skater Tony Hawk was in the pipeline. The project titled "Pretending I'm a Superman: The Tony Hawk Game Story," however, faced financial roadblocks, as it failed to hit its $75,000 target via a crowdfunding drive.
The report said that the project was only able to gather $17,409 from 291 supporters. The producers, however, remained optimistic despite the setback and confirmed that the documentary will still push through.
"If we could have received the full sum, the process of making the documentary may have gone faster, but we are in it for the long or short haul regardless. Multiple sponsors have shown great interest and because of that we'll be able to continue," the producers explained on Twitter.