Riding the momentum of its unveiling during the "Star Wars" Celebration 2017 last week, the makers of the video game "Star Wars: Battlefront II" sent out pieces of information that will likely keep the fans' excitement levels high.
Through his Twitter account, EA DICE's associate design director Dennis Brannvall confirmed that the upcoming third-person shooter video game based on the iconic "Star Wars" movie franchise will have its own dedicated servers, "like always," for its multiplayer mode. It can be recalled that the first "Star Wars Battlefront" game had dedicated servers, which are considered one of the developer's "hallmarks" in delivering "unparalleled online servers for the game," as confirmed by lead designer Jamie Keen in 2015.
Moreover, he also said that the game's new class system will not give players the same level of "freedom," unlike what they experienced with the Star Card System in the game's predecessor. "It's not the same freedom, but you can definitely customise your trooper class quite drastically to suit your playstyle," Brannvall tweeted, responding to a fan inquiry.
Furthermore, Brannvall also revealed that the weapons and other in-game gear of the Elite Trooper Deluxe Edition can be unlocked just by playing the game. The Deluxe Edition can be purchased in its entirety for $80 USD. As for the reloading process, Brannvall also confirmed that they are currently working on improvements and that they will provide more details in the near future.
Meanwhile, fans who are hoping for a Galactic Conquest mode will have to wait a little longer, as Brannvall said that they are "not confirming any other details."
During the "Star Wars" Celebration in Orlando earlier this month, representatives from DICE, Lucasfilm, and Motive Studios announced that the video game will officially be released on Nov. 17. The announcement also came with a full trailer, which gave fans a glimpse of some of the characters, namely, Rey, Kylo Ren, Yoda, Darth Maul, Luke Skywalker, and Imperial Commander Iden Version.