Steam hits new concurrent users record, gets huge boost from 'PlayerUnknown's Battlegrounds'

(Facebook/playbattlegrounds)Concurrent players of "PlayerUnknown's Battleground" peaked at 2.9 million last Monday in Steam.

There is no doubt, Steam is one of the world's leading PC gaming platform today, and things seem to be looking further up for Valve's digital distribution medium, as it reached another milestone.

According to a Gamespot report, Steam has reached the 18.4 million mark for concurrent users last Monday, Jan. 8. It was the most number of concurrent users, or users that were logged in at the same time, Steam has recorded since it was released way back in 2003. The previous high was recorded back in October 2017 where it hit 16 million users, followed by 14 million in January 2017.

Interestingly, official data from Steam also showed that around 2.9 million users were also logged on to "PlayerUnknown's Battlegrounds" (PUBG) via the platform at its peak, right around the time the new record was set. This means that Steam received a huge boost from the popular multiplayer online battle royale game.

Following PUBG in the video game section was Valve's own free-to-play "DOTA 2," which registered 775,000 concurrent players at its peak. Rounding out the top five video games were "Counter-Strike: Global Offensive" (over 630,000), "Grand Theft Auto V" (over 157,000), and "Rainbow Six Siege (over 100,000)," the report added.

Meanwhile, an IGN report noted that Valve has already dropped Bitcoin as one of its accepted payment options for Steam, at least for now. The company cited the "high fees and volatility in the value of Bitcoin."

"In the past few months we've seen an increase in the volatility in the value of Bitcoin and a significant increase in the fees to process transactions on the Bitcoin network," Steam explained in a blog post. It also said that the transaction fees have "skyrocketed this year," noting that a customer is being charged close to $20 per transaction, which stood at only $0.20 back when Steam first introduced the popular cryptocurrency.

"Unfortunately, Valve has no control over the amount of the fee. These fees result in unreasonably high costs for purchasing games when paying with Bitcoin. The high transaction fees cause even greater problems when the value of Bitcoin itself drops dramatically," Steam further explained.