One of Microsoft's external input devices for its flagship consoles has apparently reached the end of its life.
According to a report from Polygon, the tech and gaming giant has officially stopped the production of the Kinect Adapter. The USB-type accessory is what players need to enjoy the Kinect on various gaming platforms, namely, the Xbox One S, the Xbox One X, or any Windows device.
The decision to virtually pull the plug on the Kinect was made by Microsoft in line with its goal of introducing better accessories to the public. "After careful consideration, we decided to stop manufacturing the Xbox Kinect Adapter to focus attention on launching new, higher fan-requested gaming accessories across Xbox One and Windows 10," said one of the company's spokesmen in a statement to Polygon.
Prior to the announcement, there had already been signs that things were coming to an impending end for the Kinect. Previously, Microsoft had already announced that it is cutting support for the Kinect camera on Xbox One back in Ocotober of last year. The device, however, enjoyed much success during its heyday since it was launched during the time of the Xbox 360.
Microsoft sold millions of Kinect units and paved the way for new game types, led by "Dance Central." It would later be part of the standard Xbox One package, which led to the console commanding a $500 price tag on retail. Later on, Microsoft would decide to make the Kinect an optional device, which consequently lowered the price of the Xbox One.
Meanwhile, TheVerge noted that the apparent demise of the Kinect may also signal the end of motion gaming. With the product out of production and gamers resorting to the second-hand market that sells the item between $150 to $300, things are indeed looking bleak for the motion gaming genre.
Only time will tell if Microsoft, or another gaming company, will revive the idea in the future.